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Squad 44

"Team up and join the frontline in Squad 44, the most authentic tactical WW2 shooter. Experience ruthless realism with an immense arsenal of faithfully recreated weapons and vehicles across massive WW2 battlefields."

Gameplay Programming:

  • Helped create a robust and expansive tank simulation system

  • Assisted with the development of design strategies and gameplay systems

  • Maintained existing codebase over multiple Unreal Engine 4 version transitions

  • Performed code reviews for other teammembers

  • Created Armory showcase level with in world chalkboard vehicle selection

  • Helped bring the flamethrower into the game

  • Helped setup tanks for armoured update

  • Coordinated with designers, programmers and artists in a team of 10 people

UMG Programming:

  • Designed, implemented, and programmed functional UI systems

  • Created in world UI elements for deployables

  • Created a interactable in world chalkboard for the Hangar level

  • Implemented a fullscreen version of an existing map widget

  • Helped optimized existing UMG widgets

UMG Programming:

  • Created flexible in world UMG widgets

  • Created a adjustable Vehicle turret speed control UI

  • Created dynamic crosshair widgets that could change based on there given rules​

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